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PLAY

When study becomes a game

Review Search decks, Reading memos, and Speaking lines with quizzes and battles. Levels, badges, and challenges make consistency fun.

Play feature illustration

Word puzzles

Quizzes, balloon pop, and anagrams — scaled to your level.

Quiz battles

Live matchups with light leaderboard competition.

Daily challenges

Short daily missions to build habits and collect badges.

Action games

Snowball and Drone Hunt keep you moving. Words come from your own deck.

READ FIRST

When review is homework, people close the list. A game shape is strong not because it is cute, but because it covers the meaning and makes you pull. The glow of “I know this” while you skim is a different memory from speaking under a clock. The round you lose is the expensive signal. Delete that card and the deck looks clean; a month later you meet the word as a stranger. The failure is collection plus homework. New words every weekday, a quiz dump on Sunday. When the queue becomes homework, the app closes. Five minutes is enough. Yesterday’s misses only; skip what you hit. Aim at a weekly count — five days — so an empty Tuesday does not kill the month. When you miss a day, do not repay the debt. Do today’s date only. You do not need a game. Fold the paper and flip five cards. The form is a tool. Retrieval is the article. Five cards tonight. That is also the whole of spaced repetition, if you let it be small. “I’ll build a review system first” is usually a polite way of saying you will not start.

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